How can we level-up cybersecurity awareness campaigns? Could incorporating gaming elements increase their effectiveness and retention? HOW?
“Gamification techniques are intended to leverage people’s natural desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism or closure. Gamification strategies use rewards for players who accomplish desired tasks or competition to engage players.”-Wikipedia
Gamification is a learning technique that uses gaming elements to create a more effective learning experience leading to better understanding and retention.
Using these techniques in a corporate context is increasing in popularity-especially for its potential use in preventing cybersecurity incidents. But how is it done and what is the most effective way to do it?
Could gamification techniques really boost the effectiveness of cybersecurity campaigns? What are the benefits of gamification and how can it improve an organisation’s cybersecurity posture?
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